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Ghafla's avatar

It's funny to me what sorts of issues stick in my craw and which just sail past me. Your space fighters fly like WWII airplanes and shoot brightly visible bolts of just-barely-dodge-able "energy"? And they travel superluminally through a hyperspace that seems to have a really vague and conveniently flexible relationship to physical space? Sure, no problem. Those same fighters fly between planetary systems without jumping to hyperspace? WHAT?! NO! The same goes for character interactions: I have read some comments on "Obi-Wan" that point out strange, badly-written character behaviors that I blithely ignored, but two (future-plot-dictated, damn it all) choices made by characters in the last episode made me want to scream at the TV. It's kinda like the joke about the talking penguins at the North Pole, where more people will complain that penguins live in the southern hemisphere than will complain about animals that talk.

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fredm421's avatar

There's plot-holes and there's plot-holes. Filling in background, for example, is pure pleasure. Say, after episodes 4, 5, 6 of Star Wars, you couldn't help but wonder about Boba Fett background or how the Rebels acquired the plans for the Death Star or what the Jedi Order at its peak was like etc etc etc - that's all great stuff for your imagination to work on.

Having to figure out or work out a reason for a minor blip or inconsistent motivation is okay. I've seen people get creative with these and generating amazing non-canon stuff : Luke turning to the Dark Side is a classic.

OTOH, filling massive mistakes can be tiring. I'll overlook that the hyperspace makes playing defense impossible in a galactic conflict: your whole Rebel fleet can jump to a target, overwhelm it and retreat. The Empire cannot do the same as the Rebels hold no territory - officially. So all targets have to be so hardened as to be able to withstand the entire Rebel fleet. That's not credible warfare. Other space operas deal with this by making hyperspace more limited (requiring many jumps and refueling at each stop to cover great distances for example). But it gets tiring if those accumulate.

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